Java

JavaFx Money Counter Calculator App

In this tutorials will teach JavaFx Money Counter Calculator App step by step.if you enter the salary on the textfield it will be calculated how many coins ands notes.

you have to create two packages controller and view.

MoneyFormController
package controller;

import javafx.event.ActionEvent;
import javafx.scene.control.Alert;
import javafx.scene.control.TextField;

public class MoneyController {
    public TextField txtSalary;

    public void btnCal(ActionEvent actionEvent) {

        int salary = Integer.parseInt(txtSalary.getText());
        int notes,coins;

        notes = salary / 5000;
        salary = salary % 5000;
        System.out.println("5000 notes : " + notes);

        int fivethusand = notes;
        notes = salary / 1000;
        salary = salary % 1000;
        System.out.println("1000 notes : " + notes);

        int thusand = notes;

        notes = salary / 500;
        salary = salary % 500;
        System.out.println("500 notes : " + notes);

        int fivehundred = notes;

        notes = salary / 100;
        salary = salary % 100;
        System.out.println("100 notes : " + notes);
        int hundred = notes;


        notes = salary / 50;
        salary = salary % 50;
        System.out.println("50 notes : " + notes);
        int fifty = notes;

        notes = salary / 20;
        salary = salary % 20;
        System.out.println("20 notes : " + notes);
        int twenty = notes;

        coins = salary / 10;
        salary = salary % 10;
        System.out.println("10 coins : " + coins);
        int ten = coins;

        coins = salary / 5;
        salary = salary % 5;
        System.out.println("5 coins : " + coins);
        int five = coins;

        coins = salary / 2;
        salary = salary % 2;
        System.out.println("2 coins : " + coins);
        int two = coins;

        System.out.println("1 coins : " + salary);
        int one = salary;


        Alert alert = new Alert(Alert.AlertType.INFORMATION);
        alert.setTitle("Notes an Coin");
        alert.setHeaderText("Results:");
        alert.setContentText(
                "5000 notes " + fivethusand+ "\n" +
                        "1000 notes " + thusand+ "\n" +
                        "500 notes " + fivehundred+ "\n" +
                        "100 notes " + hundred+ "\n" +
                        "50 notes " + fifty+ "\n" +
                        "20 notes " + twenty+ "\n" +
                        "10 coins " + ten+ "\n" +
                        "5 coins " + five+ "\n" +
                        "2 coins " + two+ "\n" +
                        "1 coins " + one+ "\n"
        );

        alert.showAndWait();

    }
}

AppInilizer

import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;

import java.io.IOException;

public class AppIniliozer extends Application {

    public static void main(String[] args) {
        launch(args);
    }

    @Override
    public void start(Stage primaryStage) throws IOException {

        Parent parent = FXMLLoader.load(this.getClass().getResource("view/MoneyForm.fxml"));
        Scene scene = new Scene(parent);
        primaryStage.setScene(scene);
        primaryStage.setTitle("MoneyForm");
        primaryStage.centerOnScreen();
        primaryStage.show();

    }
}

MoneyForm.fxml

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>


<AnchorPane prefHeight="285.0" prefWidth="481.0" xmlns="http://javafx.com/javafx/19" xmlns:fx="http://javafx.com/fxml/1" fx:controller="controller.MoneyController">
   <children>
      <Label layoutX="62.0" layoutY="47.0" text="Notes &amp; Coins Calculator">
         <font>
            <Font name="System Bold" size="29.0" />
         </font>
      </Label>
      <Label layoutX="62.0" layoutY="137.0" text="Salary" textFill="#e10909">
         <font>
            <Font name="System Bold" size="21.0" />
         </font>
      </Label>
      <TextField fx:id="txtSalary" layoutX="158.0" layoutY="137.0" prefHeight="31.0" prefWidth="254.0" />
      <Button layoutX="298.0" layoutY="208.0" mnemonicParsing="false" onAction="#btnCal" prefHeight="34.0" prefWidth="113.0" text="Calculator" textFill="#ec0000">
         <font>
            <Font name="System Bold" size="17.0" />
         </font>
      </Button>
   </children>
</AnchorPane>

i have attached the video link below. which will do this tutorials step by step.

admin

Recent Posts

Creating Grocery Inventory App Using React

Introduction to Grocery Inventory Apps Managing grocery inventory can be a daunting task, but with…

3 days ago

Fish Inventory Shop Management System in Angular

This article explain how to make a Fish Inventory Management App in Angular.this app explain…

1 week ago

Fish Inventory Management with React

Introduction to Fish Inventory Management In the aquaculture industry, managing fish inventory is crucial for…

1 week ago

Java GUI CRUD for Beginners

Introduction to Java GUI CRUD Java is a powerful programming language widely used for building…

1 week ago

Creating Beautiful Login Form Design Using React

Introduction to Login Form Design Designing an effective and beautiful login form is crucial for…

2 weeks ago

Creating Responsive Login Form with React

Introduction In today creating a responsive login form is essential for providing a seamless user…

2 weeks ago